Beyond Extent - Echos of the Past

Modular Kit by Annia F. Rigat
Trim & Tillable by Serhii Haponenko
Props by Luvano
Props & Rendering by Orest Saldan

High Poly 1.4Mill Tris  
Low Poly 12K Tris

High Poly 1.4Mill Tris
Low Poly 12K Tris

High Poly (Left) 900k Tris 
Low Poly (Right) 45k Tris

High Poly (Left) 900k Tris
Low Poly (Right) 45k Tris

Hero Asset with Tillable textures provided by Serhii Haponenko

Hero Asset with Tillable textures provided by Serhii Haponenko

Material Variation through different normals, masks and tiling

Material Variation through different normals, masks and tiling

Surface details in real time render

Monolith Material Parameter adjustments

Master Material Parameter adjustments for terrain use. Using Base Textures, Detail Normals, RVT and Z Up tiling.

Emissive and Light Function Parameter adjustment.

Emissive and Light function materials for mood setting in real time. Decals by Annia F. Rigat, props by luvano and Orest Saldan

My first group challenge of 2025, this time interpreting the theme 'Echos of the Past'.

https://www.youtube.com/watch?v=wE6rBQ7tt30&t=3863s&ab_channel=BeyondExtent

This time round I took up the responsibility as Team lead for the team, focusing on creating the Hero Asset for our focal point as well as tackling a few technical aspects of development. Setting up the teams Master Shader, used for all assets like props and terrain. Running troubleshooting if problems appeared as well as help guide the art direction for this project.

Annia F. Rigat https://www.artstation.com/afrigat

Serhii Haponenko https://www.artstation.com/serzhik

Orest Saldan https://www.artstation.com/orests

Luvano https://www.artstation.com/luvano2